Summary

I am an Artist primarily specialising in Concept Art and Illustration. I have about 3 years professional experience working on a variety of paid and volunteer art jobs in Film and Graphic Design primarily, and some Game related work here and there. I am fortunate enough to also be well educated with a Masters Degree in Concept Art for Games and Animation, and a Degree in Illustration. My portfolio for Concept Art and Illustration can be seen here: https://scriar.artstation.com/

Skills

  • Concept Art
  • Illustration
  • 3D Modeling
  • Software Proficiency

    Illustrator
    Illustrator
    Maya
    Maya
    Photoshop
    Photoshop
    Unreal Engine
    Unreal Engine
    ZBrush
    ZBrush
    Unity
    Unity
    InDesign
    InDesign

    Productions

    Experience

    Concept Artist and Illustrator

    Freelance Concept Artist and Illustrator
    June 2010 - Present | n/a, United Kingdom

    3 years of experience in Film and Graphic Design primarily, with some Game related work.

    Goal: To constantly push the limit of my skills, and gain new skills and experiences along the way.

    Previous clients and professional experience

    Cinebites 2017 – Pitch Concept Art/Illustration for an unannounced project

    Warner Brothers – Freelance Illustration. 300: Rise of an Empire. 2012

    Working for Alexandra Byrne. The brief consisted of designing costumes for a style pitch for the sequel to 300, I primarily worked on the Greek sides costumes.

    Hypnobumps adhoc 2011/2015/2016 A mixture of paid and volunteer work. Graphic Design, and Illustration primarily

    Sparkofinspiration 2010 A mixture of paid and volunteer work. Graphic Design primarily.

    I have worked on a variety of small commissions and volunteer jobs as well. In total I have 3 years of experience primarily in the Film and Graphic Design industries, my freelance work has always been done alongside full time work and education. I have 9 years of customer service experience primarily in Retail as such I have strong communication skills, work well under pressure and changing circumstances, and I have strong organisational skills.

    Finally I have experience from my MA working on live art briefs for Microsoft, Atomhawk Games, Dreamworks, and Ubisoft Reflections which furthered my experience with working to deadlines, to a brief and under Art Direction.